heater/pkg/device/device.go

381 lines
8.2 KiB
Go

package device
import (
"context"
"encoding/json"
"fmt"
"time"
"git.quimbo.fr/nicolas/mqtt"
"github.com/ohler55/ojg/oj"
"github.com/rs/zerolog"
// "reflect"
)
var timeNow = func() time.Time {
return time.Now()
}
type Error string
func (e Error) Error() string { return string(e) }
type DeviceState struct {
Mode string `json:"mode"`
Setpoint int `json:"setpoint"`
Time time.Time `json:"time"`
ProgramName string `json:"program_name"`
UntilTime time.Time `json:"until_time"`
ValveState string `json:"valve_state"`
LocalTemperature int `json:"local_temperature"`
}
func (s *DeviceState) Equivalent(state DeviceState) bool {
if state.Mode != s.Mode {
return false
}
if !state.Time.Equal(s.Time) {
return false
}
switch state.Mode {
case "always":
if state.Setpoint != s.Setpoint {
return false
}
case "until_next":
if state.Setpoint != s.Setpoint {
return false
}
case "until_time":
if state.Setpoint != s.Setpoint {
return false
}
if !state.UntilTime.Equal(s.UntilTime) {
return false
}
case "program":
if state.ProgramName != s.ProgramName {
return false
}
}
return true
}
// Internal state
type Device struct {
Name string
Settings DeviceSettings
CurrentSetpoint int
State DeviceState
}
func (d *Device) StateTopic() string {
return fmt.Sprintf("heater/%s/state", d.Name)
}
func (d Device) ListenTopic() (string, error) {
return d.Settings.TVR.FormatTopicState(d.Name)
}
func (d *Device) Program() (WeekProgram, error) {
// return current device program if specified or default one
prog_name := "default"
if d.State.ProgramName != "" {
prog_name = d.State.ProgramName
}
program, ok := d.Settings.Programs[prog_name]
if !ok {
return WeekProgram{}, Error(fmt.Sprintf("device %s don't have %s program", d.Name, prog_name))
}
return program, nil
}
func (d *Device) ProgramName() string {
if d.State.ProgramName != "" {
return d.State.ProgramName
}
return "default"
}
func (d *Device) publishState(pubchan chan Message) error {
payload, err := json.Marshal(d.State)
if err != nil {
return err
}
pubchan <- Message{
Topic: d.StateTopic(),
Payload: payload,
Retain: true,
}
return nil
}
func (d *Device) SetSetpoint(value int, pubchan chan Message) error {
topic, err := d.Settings.TVR.FormatTopic(d.Name)
if err != nil {
return err
}
payload, err := d.Settings.TVR.FormatPayload(value)
if err != nil {
return err
}
pubchan <- Message{
Topic: topic,
Payload: []byte(payload),
Retain: false,
}
return nil
}
func (d *Device) SetState(log zerolog.Logger, state DeviceState, pubchan chan Message) error {
// Called on mqtt state/set cmd received
// If same state do nothing
if d.State.Equivalent(state) {
log.Debug().Msg("same state no change")
return nil
}
// keep tvr state
state.LocalTemperature = d.State.LocalTemperature
state.ValveState = d.State.ValveState
d.State = state
// ignore change info, we already known
_, err := d.update(log, pubchan)
if err != nil {
return err
}
return d.publishState(pubchan)
}
func (d *Device) CheckSetpoint(log zerolog.Logger, pubchan chan Message) error {
change, err := d.update(log, pubchan)
if err != nil {
return err
}
if change {
return d.publishState(pubchan)
}
return nil
}
func (d *Device) update(log zerolog.Logger, pubchan chan Message) (bool, error) {
// Handle all the update setpoint logic
// push in pubChan a Message if setpoint need to be update
log = log.With().
Str("device", d.Name).
Int("current_setpoint", d.CurrentSetpoint).
Str("State.Mode", d.State.Mode).
Int("State.Setpoint", d.State.Setpoint).
Str("State.Program_name", d.State.ProgramName).
Logger()
log.Debug().Msg("check if setpoint need an update")
switch d.State.Mode {
case "always":
return d.handle_always(log, pubchan)
case "until_time":
return d.handle_until_time(log, pubchan)
case "until_next":
return d.handle_until_next(log, pubchan)
case "program":
return d.handle_program(log, pubchan)
default:
log.Info().Msg("Use default mode")
return d.handle_reset_state(log, pubchan)
}
}
func (d *Device) onMessage(ctx context.Context, msg mqtt.Message) {
log := zerolog.Ctx(ctx).With().
Str("action", "device state receive").
Str("device", d.Name).
Logger()
log.Debug().
Str("topic", msg.Topic()).
Str("payload", string(msg.Payload())).
Msg("Message get")
obj, err := oj.ParseString(string(msg.Payload()))
if err != nil {
log.Error().Err(err).Msg("during payload parse")
return
}
// Setpoint
setpoint, err := d.Settings.TVR.ParseSetpoint(obj)
if err != nil {
log.Error().Err(err).Msg("while parsing setpoint")
return
}
d.CurrentSetpoint = setpoint
// LocalTemperature
localTemperature, err := d.Settings.TVR.ParseLocalTemperature(obj)
if err != nil {
log.Error().Err(err).Msg("while parsing LocalTemperature")
return
}
d.State.LocalTemperature = localTemperature
// Valve
valve, err := d.Settings.TVR.ParseValve(obj)
if err != nil {
log.Error().Err(err).Msg("while parsing Valve")
return
}
d.State.ValveState = valve
if v := ctx.Value("pubchan"); v != nil {
if pubchan, ok := v.(chan Message); ok {
d.publishState(pubchan)
} else {
log.Error().Msg("invalid pubchan ctx type")
}
} else {
log.Error().Msg("pubchan not found in ctx")
}
}
func (d *Device) handle_reset_state(log zerolog.Logger, pubchan chan Message) (bool, error) {
// called when need to fallback to program mode previous or default
program, err := d.Program()
if err != nil {
return false, err
}
current_setpoint := program.Current()
value, err := current_setpoint.Value(d.Settings.Presets)
if err != nil {
return false, err
}
d.State = DeviceState{
Setpoint: value,
Mode: "program",
ProgramName: d.ProgramName(),
Time: timeNow(),
}
if d.CurrentSetpoint != value {
log.Info().Msg("publish setpoint update")
err = d.SetSetpoint(value, pubchan)
if err != nil {
return false, err
}
}
return true, nil
}
func (d *Device) handle_always(log zerolog.Logger, pubchan chan Message) (bool, error) {
// return true if change made
if d.State.Setpoint != d.CurrentSetpoint {
if err := d.SetSetpoint(d.State.Setpoint, pubchan); err != nil {
return false, err
}
return true, nil
}
log.Info().Msg("no setpoint update")
return false, nil
}
func (d *Device) handle_until_time(log zerolog.Logger, pubchan chan Message) (bool, error) {
log = log.With().Time("until_time", d.State.UntilTime).Logger()
if d.State.UntilTime.Before(timeNow()) {
log.Info().Msg("until_time passed, reset")
return d.handle_reset_state(log, pubchan)
}
if d.State.Setpoint != d.CurrentSetpoint {
log.Info().Msg("need setpoint update")
if err := d.SetSetpoint(d.State.Setpoint, pubchan); err != nil {
return false, err
}
return true, nil
}
log.Info().Msg("no setpoint update")
return false, nil
}
func (d *Device) handle_until_next(log zerolog.Logger, pubchan chan Message) (bool, error) {
log = log.With().Time("until_next", d.State.Time).Logger()
program, err := d.Program()
if err != nil {
return false, err
}
next, err := program.NextTime(d.State.Time)
if err != nil {
return false, err
}
if timeNow().After(next) {
// force current program
// reset state
log.Info().Time("now", timeNow()).Time("next", next).Msg("until_next expired")
return d.handle_reset_state(log, pubchan)
}
if d.State.Setpoint != d.CurrentSetpoint {
log.Info().Msg("need setpoint update")
if err := d.SetSetpoint(d.State.Setpoint, pubchan); err != nil {
return false, err
}
return true, nil
}
log.Info().Msg("no setpoint update")
return false, nil
}
func (d *Device) handle_program(log zerolog.Logger, pubchan chan Message) (bool, error) {
log = log.With().Str("program", d.State.ProgramName).Logger()
program, err := d.Program()
if err != nil {
return false, err
}
current_setpoint := program.Current()
value, err := current_setpoint.Value(d.Settings.Presets)
if err != nil {
return false, err
}
d.State.Setpoint = value
if d.CurrentSetpoint != value {
log.Info().Msg("publish setpoint update")
if err := d.SetSetpoint(value, pubchan); err != nil {
return false, err
}
return true, nil
}
log.Info().Msg("no setpoint update")
return false, nil
}